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dimension studio

Lead Character Artist

Website Dimension Studio

Job title: Lead Real-time Character Artist – Metaverse

Location: (Remote): Mostly remote, but you will be required as and when to come to our studio in Wimbledon, London

Salary: £60k – £80k

Benefits: Private healthcare, your birthday off, plenty of flexibility, parental packages, sabbatical after 5 years of service, cycle-to-work scheme, fun socials, and more!


About Dimension

Dimension is a leader in real-time 3D content, specialising in advanced virtual worlds, virtual humans, and virtual production for the entertainment industry. As a Lead Real-time Character Artist, you will work with a team that is pioneering new forms of storytelling, creating mixed reality content for film, games, sports, music videos, fashion, and metaverse experiences.

Our studios are based in the UK (London and Newcastle) and US (Los Angeles), while our mobile stages operate worldwide.

Recent hits include the industry-shifting Balenciaga “Afterworld: The Age of Tomorrow” game and the out-of-this-word Coldplay x BTS “My Universe” hologram video, and star-studded feature films Bullet Train (Sony Pictures) and Pinocchio (Disney).

As a Lead Real-time Character Artist, you will work alongside 100 curious and creative minds. We work with some of the world’s most exciting brands, media and entertainment companies. We offer a competitive salary and a range of other benefits including flexible hours, as well as unrivalled access to on set experience. We encourage applications from people of diverse backgrounds.


The Lead Real-time Character Artist role

We have an incredibly exciting roadmap and are building out the team to develop it. As a result we’re looking for a talented person to fill our Lead Real-time Character Artist role. Reporting directly into the Head of Real-time, and working alongside the Creative Director, you’ll be responsible for the output across our entire character team, with a primary focus on delivering high quality digital humans for real time applications.


Responsibilities For The Lead Real-time Character Artist


-Understand the strategic direction for the company’s character pipeline development and help drive towards that goal.
-Take responsibility for output across the entire character team.
-Oversee resource allocation across the character team.
-Regular check in’s with producers and the head of real-time on live projects.
-Identify risks within live productions, and take the necessary steps to mitigate them.
-Provide production with necessary workload estimates for pitches.
-Improve the implementation and execution of real-time character best practices.
-Demonstrate exemplary leadership and communication skills.
-Ensure the high quality standards and expectations of the Dimension studio are met across all projects.


Requirements For The Lead Real-time Character Artist

-3+ years of experience within the gaming industry.
-Solid experience with UE4 (Unreal Engine).
-High quality character based portfolio, ideally experience with realistic characters.
-Experience leading a team of artists.
-Excellent communications skills, ideally commercial or client facing experience.


If this Lead Real-time Character Artist position sounds like you, please click apply! If you are not sure, feel free to contact us on and we will do our best to help.

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