“3D will bridge the gap between fashion and the entertainment industries”
Janis Sne was working at a fashion studio in Amsterdam when he first was introduced to 3D software by his colleague Clement Balavoine. He was so blown away that he left his job as a fashion designer to go full-time 3D. The studio both of them started now works with fashion brands all over the world. Janis work for e.g. Nike’s all conditions gear, ACG brings your mind to both the past and the future with clear influences from military gear and video games.
What triggered you as a fashion designer to start working with virtual garment design?
Honestly, by being a fashion student, I started to feel very uncomfortable with all the waste I was generating from my experiments and school works. Later on, working for other design studios, the problem did not
Can you, in short, describe your workflows and the tools and software you currently work with
I am currently using Clo3D for my garment creation. For sculpting and
Where is the biggest demand for 3d visualization in fashion as it looks now and how will It look a few years away do you think
You describe your work with fashion and 3d to build a more sustainable future for the fashion industry. In what ways does 3d technology build that future
Every personal project I created has one goal – to push the design process into much more exciting and unknown areas… With that said, sustainability is the second most important aspect! In the past 10 years,
The current technology and 3D-software possibilities are truly changing the way how we interact, design and manufacture products.
What would your dream work brief be in 2019
What’s the most inspiring piece of work you’ve seen lately?